![]() Capcom 3 over its MvC3 predecessor are present and accounted for in the Vita version. Of course, all of the additions made in Ultimate Marvel vs. ![]() You can simplify the face button controls even further, mapping Hyper Combos and special moves to a face button if the traditional controls prove too difficult. Pulling off Hyper combos was easy, and even after some pretty intensive gameplay sessions, hand cramping didn't set in. The spacing buttons spacing worked well enough, and the D-Pad was responsive and easy to use. Whereas many handheld fighting games feel cramped on constrained on their respective systems, UMvC3 manages to work very well on the Vita. ![]() Capcom 3 brings all of the intense 3-on-3 combat that the console version does, and manages to control very well on the platform.
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